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Committee Members
Deborah Espy, Kristen Patacki, Karen Keptner
Abstract
Video games for physical rehabilitation have gained popularity in the clinic and community. This capstone project, completed at Cleveland State University, analyzed the physical, environmental, in-game, and real-world requirements for various Nintendo Switch games using therapeutic practice frameworks in order to incorporate them into clinical implications for health promotion and prevention.
Publication Date
Spring 2023
Keywords
Nintendo Switch, older adults, elderly, Ring Fit Adventure, Nintendo Switch Sports, PEOP, Clinical Decision-Making Framework, gaming, technology
Disciplines
Occupational Therapy
Recommended Citation
Janosik, Sara, "Occupational therapy’s role in using video games as an exercise modality for community dwelling older adults" (2023). Occupational Therapy Doctoral Student Capstone Posters. 17.
https://engagedscholarship.csuohio.edu/ot_capstone_posters/17